Progression of My Art
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| September - 2010 |
This was my first drawing from a tablet back during September of 2010. I had no experience with a tablet and had been using a mouse to draw on the computer. At this point, I never dreamed of becoming a concept artist or an illustrator. I didn't think I had the potential to.
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| September - 2010 |
Shortly after I was learning how to matte paint in the Visual Language program of the University of Central Florida. This sparked my interest in digital painting. The picture above is my first painting in photoshop with a graphire tablet. The graphire tablet was this small dinky tablet. It was almost the size of a 3 by 5 note card. I did later update to an Intuos 4 which was TEN TIMES BETTER. After a semester with this class I wanted to learn more and improve my skill as a digital artist.
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| December - 2010 |
During the winterbreak of the same year I practiced by using the different brush settings in photoshop. I also experimented with a lot of different techniques on creating art digitally. All I did during my winterbreak was watch tutorials online, inspire myself by looking at work done by professional artists in the industry, and PAINT PAINT PAINT. This is when I realize that it
is possible to push myself to any skill I want. All I had to do was work for it.
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| March - 2011 |
Spring semester was when I started to use texture brushes. I realized how much more efficient you can be when using a cloud brush, foliage brush, and rock texture brush. This when I started to challenge myself by creating artwork as fast as I could. I would usually limit the my time to paint down to 1 hour. This forced to find shorcuts when painting in photoshop.
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| May - 2011 |
Summerbreak had just started and I went to this convention called Evolve CG. There I met the concept artist from the God of War franchise, Eric Ryan. He helped me tremendously by showing me techniques and gave me a list of references that I should use during my future paintings. Because of him, my next piece that I did shortly after jumped tremendously in quality. The piece above got me the Daily Deviation award on Deviantart. Gahh! I was speechless.
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| November - 2011 |
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A couple of months after I got a job offer by a game company based in Turkey. They saw my work online and asked if I was interested on working illustrations for an online strategy game. Of course excited o'l me was like "Hell YEA!" I accepted the job during the summer and had a contract all the way down to winter. I was like a little school girl seeing my artwork in a game. It was like a sample of what could potentially happen in the future. This is when I made it my goal to be an art director one day at a triple A game company.
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| January - 2012 |
It was winterbreak again and I had just found out that I was accepted into FIEA, a masters program focused on game design. After celebrating, I was pretty much doing the same thing from the previous year. I wanted to see how much I progressed. So I painted an updated version of a piece from last winterbreak. It was clear on how much I had progressed out of that single year. It was nice to see that I was heading in the right direction.
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| Current |
So here I am now! Recently there was an art contest held by Riot Games, they are responsible for League of Legends. Later I received an email saying that my piece made it to the top 32 out of 4500 entries. I received an honorable mention for the art piece above. I can almost taste the game industry! There is so much that I still need to learn. During my next 2 years in FIEA, I am going to continue to improve my skills as an artist. I want to be able to graduate and have a strong portfolio that will get me into companies such as ArenaNet and Blizzard.
My progression will probably never will be over. It's because I love what I do, and I want to keep on getting better at it. If you want to become an concept artist or illustrator, DO IT! Look back on where I started. You
CAN do it too.